We're back from Indy PopCon!
Tons of people played our game and it was fun! I think our demo is finally in a good place in terms of polish. The only outstanding feedback items are that it's hard to jump out of the water in one of the later puzzles, and people still get confused when they're learning that ivy can use any color. For right now though, I'm really happy to move on to later parts of the game. :)
And here are some pictures from around the convention!
This week I've been working on the Coloring Book Mode! It was important to me that the player would be able to color all of the objects - even in places that aren't normally reachable in the game - so I connected some pieces up and I think the result is more fun to play with!
Also our MomoCon award arrived in the mail yesterday! Look how cool it is!
Next up is RTX in Austin the weekend after next! If you're going to be there, make sure you drop by! We're smushing our booth together with some other Austin indies at the show: Super Duper Game Company,Newmark Software and Taco Illuminati!
And here's a picture of Producer Miles busting me for watching Gilmore Girls instead of working!