Our Games: 

All Blog Entries by Tag

Weekly Blog Update: Menu UI & Fantastic Arcade

I started off the week excited to work on the Octopus Temple:

But then Issam decided to rain on my parade:

So I spent most of the week mocking up the gallery system for the Photo Mode in the Coloring Book! Controller controls: 

Zoomed in view:

Gallery building:

Mouse controls: 

What it looks like when you mouse over an image:

Zoomed in view:

Gallery building:

Issam has been implementing the gallery UI, as well as the system for uploading images online to share!

This week was also Fantastic Arcade in Austin! I only went on Thursday (the last day), but I watched the stream a little on other days. Just a couple of highlights!:

I really enjoyed Jenny Jiao Hsia's games. Many of them explore body image, and explore personal issues in an interesting way. It really made me feel inspired to make more personal games. I've had some ideas I've been sitting on for a long time, and now I feel pretty fired up to work on them. 

Ed Key showed his in-progress game, Forest of Sleep, which is still pretty rough in terms of readability, but it's just unbelievably pretty. I remember seeing some footage of this game a couple of years ago, and I'm excited about where it's going. It's always exciting to see games that pull from such different sources of inspiration.

David Kanega showed Oik OS Book I, which is hard to explain! You can watch some footage of it here. It was just a really good reminder to try different things, and not worry so much about conventions. I really enjoyed watching it. 

Today I went and judged some games by a group of Danish students who were here for 2 weeks, learning about the US and making games. They made serious games on various topics, such as global warming and homelessness. 

Miles has been napping:



Weekly Blog Update: AGC & Screenshots

This week has been a little slow! 

Because we won the Austin Intel Buzz Workshop last year, during the Intel Developer Showcase at the Austin Game Conference this year they had me come up on stage and talk about our game! There were more people there than I expected!

They also gave us some booth space at the Austin Game Convention for a few hours yesterday, which was really fun!

We also did a presentation on Tuesday, sharing our game with people at our coworking space!

Earlier in the week we took some time to do some scheduling and financial planning and and contact some people about contract work, so I don't have any exciting pictures from that... Other than this scary whiteboard sketch that Issam did when we were talking about the Coloring Book Mode:

Issam has been working on a sharing system for sharing screenshots from the Coloring Book and he's really excited about it! He's also been working on an in-game gallery for the screenshots:

Aside from planning stuff, I've been working some more on the Octopus Temple:

Miles has been... climbing into the fridge:


Weekly Blog Update: UI Stuff

Lots of small, not very glamorous tasks this week! 

I did a little more work on the trailer, but I want to wait until we have one more feature in before I consider it done. I like this little segment showing the levels:

I also made some icons that we were missing for the tutorial. This is the art we're planning on using, but once we see it in game I might decide to make my own. We got the icons from XeluBest.com

Issam has been polishing the UI for the Coloring Book. He did some work on how the save slots display (the arrows are not final):

Also I went through and set up camera positions for the thumbnails that display when you choose a level, and now Issam is implementing them.

Issam has also been looking into a sharing system for Photo Mode screenshots - so that players will be able to easily post them to Twitter and Facebook. 

And here's a little camera shutter effect for when you take photos:

I put up some fall decorations at home - here's Miles inspecting them for office saftey reasons:


Weekly Blog Update: Keyboard Support & Trailer Work

We've been jumping around a lot this week!

For starters, we added a Contract Work Page! If you need any help with Engineering, 3D Modeling or Animation, let us know!!

I spent the beginning of this week working on the Octopus Temple: 

I made some new pieces for fountains and sentinels:

The 2nd half of the week I've been working on a trailer to get ready for the release of the Coloring Book Mode!

Here are some cool screenshots I took while making the trailer:


Issam has spent the week working on keyboard and mouse controls for the Coloring Book Mode! The game now detectes if you used the controller or keyboard/mouse on the last frame, and the UI switches modes automatically. He also set up the InControl plugin to support multiple controller types. Here's a gif of the switch (which unfortunately is a little hidden by the watermark!)

Miles has just been hanging out, mostly.

Weekly Blog Update: New Music & Photo Mode

This week we got some new Chameleon Temple music from Yan!

The music is made up of layers that trigger in different sections of the temple. Here's a quick demo of how they sound together:

In the level it looks like this. The green boxes show where the music layer transitions happen:

Each green box has 2 sound triggers attached (for entering and exiting). The box names control what layers are playing (1 is on, 0 is off), plus how long the transition is: 

Issam has been working on the photo mode for the Coloring Book. He finished adding all of the controls this week-  now we just need to clean up the UI a little bit. The current set of controls are:

  • Camera Control (position)
  • Chameleon Poses
  • Camera Field of View
  • Bloom Intensity
  • Sun Color
  • Sun Intensity
  • Sun Rotation
  • Depth of Field       
  • Screen Filters (like Instagram!)

Here are a bunch of images he took today to test everything out:

I've moved back to working on the Octopus Temple puzzles, while Issam finishes up everything we need to release the Coloring Book Mode!

 Here's Miles trying to open some cookies. For morale. 


Weekly Blog Update: Chameleon Poses & Filters

This week I finished up the last room for the Coloring Book Mode, and added a bunch of chameleon poses for each level, which players will be able to use to take screenshots. They're all level specific:

(the last one was a special request ;))

Issam has been working on rendering effects, also for the screenshot mode in the Coloring Book:

There are only a few things left to finsih the Coloring Book Mode. Issam is almost done with the screenshot mode - the bigger outstanding tasks are figuring out how to render snow and ice for the Arctic Fox room, and taking another pass at the underwater swimming controls.

Earler in the week we also did a stream with Awkward Cosplay Girl, which was really fun. Her cat stopped by during the stream:

Here's Miles giving me a good opportunity to get some depth of field reference:


Weekly Blog Update: Octopus Garden, Camera Controls & Coworking

This week I've been working on the 2nd Octopus Temple room for the Coloring Book! 

Here's an earlier screenshot where I colored in all of the flowers:

Some early problems with fish :)

Issam has been working on the Screenshot Mode for the Coloring Book. The camera controls are pretty robust!:

We also started working at a coworking space this week!

And I did one more Game Art lecture for the kids at Game Worlds Camp! This was the last camp of the summer :(

The only huuge downside to coworking is that Miles can't come... Here's a video of him watching a bird on the balcony


Weekly Blog Update: Flowers & Events

This has been an eventful week!!

Starting with game stuff, this week I've been adding some more plants to the game! These are all for the Octopus Temple, so I tried to find flowers that grow in the Mediterranean and I went with


Lillies (probably my favorite animation yet!):

and Camellias! (We're going to make the leaves a 3rd color)

Issam has been working on the screenshot system for the Coloring Book, and also worked a bug where going in and out of play mode in the Unity editor was taking a million years. 

Last Sunday we showed our game at the IGDA Sponsored Austin Dev Showcase!


Tons of our friends were there, including Taco Illuminati, Newmark Software, & Super Duper Game Company

On Wednesday I gave another game art talk at the Game Worlds Camp, and afterwards the kids took turns playing the Coloring Book Mode. Issam and I are going back to judge the kids' games today!

On Thursday Issam gave a talk about Game Rendering at Nerd Nite Austin (it was cool, he programmed the whole presentation in Unity!):

Today we're going to check out a potential office space that we might share with some other Austin Indies. I'll post an update next week!

Miles has found the whole week a little overwhelming:


Weekly Blog Update: Cedar Tree

This week I've been working on a new Octopus Room for the Coloring Book! To start, I'm making some new plants! I took a lot of process images while I was making the tree, so I thought it might be interesting to walk through my process:

Since the Octopus Temple is in the Mediterranean, I wanted to make a cedar tree! First I gathered a bunch of reference images. 

Next I made a 'leaf' or in this case pine needles by modeling some in full 3d, then projecting them onto a plane to create a normal map. They show up blue in Max because of the system Issam made where the gradient directs how the leaves grow when you add color. 

Then I stuck a bunch of pine needles onto stalks of different lengths:

After that I modeled the trunk and branches. I started with the trunk, which was modeled from scratch. I split most of them into 2 each to create smaller segments. For the branches, I used branches from some of the trees I'd made before - breaking them into small pieces and then attaching them to the trunk:

For my first attempt I worked with this set of needle groups: 

But they looked a little too chaotic and really didn't look like a Cedar:

So I made them into bigger groupings: 

I attach them to the branches using the Object Paint tool in Max, which is really cool! You select which objects you want it to paint (in this case I have all of the above pine needles, and then I set it to paint the objects in a random order)

Here's a vine of what that looks like in action

It paints them aligned to the normals of the branches, so then I spent some time manually aligning them and I get the final product!


And here it is in game!!

I also decided to make some new flowers! They are Hyacinths!

Here's a vine of the animations (they don't work in game at the moment):

Issam has been working on the saving & loading menu system! We have save slots for each level, and they are displayed with a screenshot of the current state of the save. Right now you have to manually save, but the plan is to add an auto save. 

Also on Monday I did a Twitch interview with FullMetal372! You can watch it here!!

Miles has been helping me work: 


Weekly Blog Update: Streams & Arctic Fox Room

This was a fun week!

I participated in 3 different streams of the game! On Tuesday, Beccalaytyo played the demo plus a TON of the Coloring Book mode, which was awesome: 

On Wednesday I Skyped in with LoZelda!

And on Thursday I was in the chat with StrwbryShrtKate! Here's a good screenshot of her being stuck on a puzzle! 

I'm doing another interview on Monday with FullMetal372! Anime Secrets also posted the interview they did at RTX, and TechRaptor posted their interview from Indy PopCon! Doing all of these interviews is so fun!!

In addition to interviewing, I've been working on the Arctic Fox Temple room for the Coloring Book this week: 

Issam has been working on the save system for the Coloring Book! Currently saving & loading works, but he's still working on the UI. He also added a pot which absorbs color (which will only exist in the coloring book - for times when you accidentally pick up the wrong color). 

My sister has been playing with her 3D printer and she mailed me a couple of prints of the chameleon! My friend Sam suggested we sell some paint-your-own chameleon kits at the next convention we go to. :) We will consider it!

Miles and I have been watching Stranger Things together this week! Such a good show!