I started off the week excited to work on the Octopus Temple:
But then Issam decided to rain on my parade:
So I spent most of the week mocking up the gallery system for the Photo Mode in the Coloring Book! Controller controls:
Zoomed in view:
What it looks like when you mouse over an image:
Zoomed in view:
Issam has been implementing the gallery UI, as well as the system for uploading images online to share!
This week was also Fantastic Arcade in Austin! I only went on Thursday (the last day), but I watched the stream a little on other days. Just a couple of highlights!:
I really enjoyed Jenny Jiao Hsia's games. Many of them explore body image, and explore personal issues in an interesting way. It really made me feel inspired to make more personal games. I've had some ideas I've been sitting on for a long time, and now I feel pretty fired up to work on them.
Ed Key showed his in-progress game, Forest of Sleep, which is still pretty rough in terms of readability, but it's just unbelievably pretty. I remember seeing some footage of this game a couple of years ago, and I'm excited about where it's going. It's always exciting to see games that pull from such different sources of inspiration.
David Kanega showed Oik OS Book I, which is hard to explain! You can watch some footage of it here. It was just a really good reminder to try different things, and not worry so much about conventions. I really enjoyed watching it.
Today I went and judged some games by a group of Danish students who were here for 2 weeks, learning about the US and making games. They made serious games on various topics, such as global warming and homelessness.
Miles has been napping: