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Friday
Dec022016

Weekly Blog Update: Ads & Menus

We're getting really close to releasing the Coloring Book!! This week I've been working on some more ads! I'm trying to make a variety so we can see what works and what doesn't! The finals aren't this compressed - these are just gif versions for the blog. (The ones that color in don't keep looping, btw!)

  

 

Issam has been putting some finishing touches on the Coloring Book menus! He also added the tutorial. So close!!

Miles has been continuing to be adorable

Wednesday
Nov232016

Weekly Blog Update: Thanksgiving!

Posting early this week since we're taking Thursday & Friday off!! 

I'm still working away on ads! This is a gif of an interactive ad I just finished! (https://tinypng.com/ really helped me get the ad small enough for Google Ads!) 

Issam finished the UI for the Coloring Book mode, and added sound effects! The Coloring Book will be done pretty soon!!!

Miles is already in vacation mode!

Friday
Nov182016

Weekly Blog Update: Banner Ads

I know we haven't actually announced a release date for the Coloring Book, but it's coming up soon so this week I've been working on some ad banners! I'm working in Google Web Designer.

I also have these 2 which aren't animated yet!

Issam is still working away on getting the Coloring Book ready! This week he's mostly been adding controller support and fixing bugs!

Miles has just been doing his thing.

 

 

Last weekend I participated in the Austin VR Jam! We didn't actually finish a game, but we were doing a sort of robot vet/mechanic game. I made this robot horse!

Friday
Nov112016

Weekly Blog Update: Coloring Book Trailer & Website!

Not a lot of in-game stuff to show this week, but progress is being made on the Coloring Book and behind the scenes!

Starting with our new Coloring Book trailer!!

And if you watched to the end, you may have noticed that the Coloring Book website is live!

There have also been some changes to our Color Thief website too, if you want to check it out! We've included a little more info about the game, and a few more gifs. :)

We've also got a Greenlight page set up for the game, but it's not going to go live for a little while still. Here's our cool icon:

Issam is hard at work finishing up the Coloring Book, and we should be announcing the release date very soon. The plan is to release it before the end of the year, so it will be pretty soon!

Here's Miles helping me test something (j/k we were totally playing Life is Strange)

This week I'm participating in the Austin VR jam, so I'll hopefully have some cool stuff to show next week!

Friday
Nov042016

Weekly Blog Update: Coloring Book Website WIP

This week I've been working some more on the trailers for the Greenlight page, some text and layout for Greenlight, and a new website for the Coloring Book.

Here are some gifs for the website!

We should have the Greenlight and website launched next week!

Issam has still been working on the the WebGL build for the Photo Mode! Here's a weird debugging picture:

Here's a shot of Miles helping me work!

Friday
Oct282016

Weekly Blog Update: Coloring Book Updates

We're still working on the Coloring Book Mode this week!

Issam has been implementing keyboard and mouse controls: 

He's also started working on a webGL viewer!

I went back and made some changes to the Coloring Book trailer now that we have the full functionalty in. I've gotten some feedback from indie friends and have a few small changes to make before sharing it out:

I've also started working on our Steam Greenlight page, which means tons and tons of gifs!!

Today at the Tech Ranch (coworking space) I participated in a panel discussion about tech jobs for a group of 6th graders! It was really fun.

Miles has been helping me with my Halloween costume:

 

Friday
Oct212016

Weekly Blog Update: Octopus Temple Art & Online Gallery

This week I've been working on some art for the 1st cluster of puzzles in the Octopus Temple. There's not a lot to show yet, but I have some ideas for some narrative stuff!

I've also been working a bit on the Coloring Book trailer - in particular finding some good music for it!

Issam has been working on the screenshot sharing sytem for the Coloring Book mode. You can now build a gallery in the game and upload it online to share!

(don't worry, we'll straighten the tweet & share buttons!!)

He also started working on a WebGL screenshot viewer which should be cool. The idea is to make like an interactive screenshot. He's also updating the UI we'll see in the Coloring Book to match the UI mockups I made. 

Miles has been reminding us that staying hydrated is important!

Friday
Oct142016

Weekly Blog Update: UI and Octopus Temple Puzzles

Here's some more UI work that Issam has added for the Coloring Book this week!

I've been working ahead on the Octopus Temple. These rooms look a little boring at present, but the puzzles work!

I also got a lot of great bugs this week. Here's one where the pots make you fly:

Here's one where the fire spawners spit fire out... and the fire changes color??

And here's a crazy rendering bug! I like how spooky it is.

Miles has been trying to steal my pretzels:

Friday
Oct072016

Weekly Blog Update: More UI Work!

This week started off with some more UI mockups for me. First I did some work on the Photo Mode UI: 

Here's the Settings Menu:

And here's a mockup of the Load Screen for the Coloring Book: 

 

Issam has been implementing UI! Here are some gifs showing the gallery functionality!

I've also been working on some new puzzles!

Right now some stuff is a little broken though, so I can't really test them!

Here's Miles helping me work:

 

Friday
Sep302016

Weekly Blog Update: Menu UI & Fantastic Arcade

I started off the week excited to work on the Octopus Temple:

But then Issam decided to rain on my parade:

So I spent most of the week mocking up the gallery system for the Photo Mode in the Coloring Book! Controller controls: 

Zoomed in view:

Gallery building:

Mouse controls: 

What it looks like when you mouse over an image:

Zoomed in view:

Gallery building:

Issam has been implementing the gallery UI, as well as the system for uploading images online to share!

This week was also Fantastic Arcade in Austin! I only went on Thursday (the last day), but I watched the stream a little on other days. Just a couple of highlights!:

I really enjoyed Jenny Jiao Hsia's games. Many of them explore body image, and explore personal issues in an interesting way. It really made me feel inspired to make more personal games. I've had some ideas I've been sitting on for a long time, and now I feel pretty fired up to work on them. 

Ed Key showed his in-progress game, Forest of Sleep, which is still pretty rough in terms of readability, but it's just unbelievably pretty. I remember seeing some footage of this game a couple of years ago, and I'm excited about where it's going. It's always exciting to see games that pull from such different sources of inspiration.

David Kanega showed Oik OS Book I, which is hard to explain! You can watch some footage of it here. It was just a really good reminder to try different things, and not worry so much about conventions. I really enjoyed watching it. 

Today I went and judged some games by a group of Danish students who were here for 2 weeks, learning about the US and making games. They made serious games on various topics, such as global warming and homelessness. 

Miles has been napping: