Issam is coming back this weekend! Hooray!
This week I've been working a bit on the ivy and how I want it to look. Here's a mockup I made in Max of how I'd like it to work (unforunately the Vine drops a lot of frames):
I want the uncolored ivy to crumble when the chameleon touches it. I think we can do this by buiding the ivy in little clusters with their own trigger boxes.
Also this is what the leaves look like with normals (although they're a bit too light right now):
I've also been working on the sentinel redesign, which is pretty much done, I just need to export it with the correct hierarchy:
Miles has been trying to figure out how to get water out of this glass: